PREVIEW TERMINAL. Seeded demo data, engineering per Baseball V1 Cutline. All athletes on this page are fictional Youth/AAU demo profiles — nothing here is a live feed.
DIAMOND SPORTS — BASEBALL & SOFTBALL BRAIN
BASEBALL Intelligence Terminal
Baseball is a pitch-event sport: every pitch is a discrete, taggable decision with a before-state and an after-state. The basketball chassis carries the objects; the diamond brain defines the ontology. Softball ships on the same brain.
PITCHER INTELLIGENCE — SPEC B06
Mason "Ace" Carter
RHP · Starter · Class of 2026
Youth/AAU Athlete — Fictional Demo Profile
Overall
93
PITCH ARSENAL — MIX & VELOCITY
Seeded Demo DataPITCH COMMAND
Seeded Demo DataMiss Heatmap · Low→High
SWING & MISS PROFILE
Seeded Demo DataWhiff Family · 2026 Circuit Sample
STARTER PROJECTION
Seeded Demo DataINJURY & RISK
Seeded Demo Data- ✓Workload
- ✓History
- ✓Velocity Drop
- ✓Recovery
HITTER INTELLIGENCE — SPEC B07
Jason Wright
OF · Top-of-Order Hitter · Class of 2026
Youth/AAU Athlete — Fictional Demo Profile
Top Hitter Score
91
ZONE MAP
Seeded Demo DataZone Map · 2026
PITCH RECOGNITION
Seeded Demo Data- vs Fastball+4.3
- vs Breaking-1.1
- vs Offspeed+2.0
Recognition Delta Grid
COUNT BEHAVIOR
Seeded Demo Data| Situation | Value | Trend |
|---|---|---|
| First Pitch | .412 AVG | +.031 |
| Two-Strike | .218 AVG | -.012 |
| Late Count | .347 AVG | +.024 |
| Chase % | 19.4% | -2.1% |
DAMAGE ZONES
Seeded Demo DataCATCHER & DEFENSE — SPECS B08 / B09
CATCHER INTELLIGENCE
Seeded Demo DataRyan Mitchell
C · Class of 2026 · #2 Prospect
Youth/AAU Athlete — Fictional Demo Profile
Pop Time
Throw Speed
Blocking
Framing
DEFENSIVE INTELLIGENCE
Seeded Demo DataJackson Hayes
3B · Class of 2026
Youth/AAU Athlete — Fictional Demo Profile
Defense
90
Chance Difficulty · Conversion
- Easy1399%
- Routine8891%
- Descending3182%
- Difficult753%
- Hero216%
Position Map
SOFTBALL — Diamond Sports — shared chassis. The softball terminal ships on the same pitch-event brain with rise-ball / windmill-delivery ontology swapped in. No separate build.
Baseball V1 Cutline — Locked Specification
OBJECT UNIVERSE — CONDENSED
Schema Only — V2CHASSIS OBJECTS — PROVEN IN BASKETBALL
Player · Evidence Clip · Evaluation · Report · Board · Decision Memo
PITCH-EVENT OBJECTS — DIAMOND-NATIVE, SCHEMA ONLY
Pitch Event · Plate Appearance · Field-State Snapshot · Spray Aggregate
Role signal families locked: B06 / B07 / B08 / B10 — Specs B06–B10
BUILD ORDER — LOCKED, NOT STARTED
In Development- 0Chassis ForkClone basketball object universe onto diamond ontology
- 1Player & EvidenceProfiles, clip ingestion, human-tag pipeline
- 2Role IntelligenceB06–B10 signal families wired to evidence
- 3Field-State CanvasDiamond as interactive evidence surface
- 4Reports & BoardsDiamond-native templates on shared renderer
- 5Decision MemosDraft-room and portal decision workflow
Sequence is contractual per the Baseball V1 Cutline. Engineering start is gated behind V2 Enterprise.